AI Insights · Timothy · April 2022
Top 5 Cat Games Performance in Europe, Q1 2022
Discover the performance trends of the top 5 cat games on a unified platform in Europe during Q1 2022, including weekly downloads, revenue, and active user insights.
In Q1 2022, the top 5 cat games in Europe displayed varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the app market.
My Talking Tom 2 by Outfit7 Limited saw its weekly revenue fluctuate, starting at around $11.9K and peaking at approximately $11.9K in mid-January before ending the quarter at about $9.3K. Weekly downloads for this app showed a mix of highs and lows, starting the quarter with 486K and peaking at 533K in the first week of January, then tapering off to around 376K by the end of March. Its weekly active users began at 4.6M, rose to 4.8M in early January, and gradually decreased to 4.2M by the end of the quarter.
My Talking Angela 2, also from Outfit7 Limited, experienced a revenue peak of approximately $11K in late February, with a starting revenue of around $10.2K and ending at about $7.4K. Downloads began at 420K, peaked at 468K in the first week of January, and declined steadily to end at 302K in late March. Active users for this app started at 1.3M, reached a peak of 1.4M in late February, and ended the quarter at around 1.3M.
My Talking Tom Friends saw its highest weekly revenue at approximately $9.7K in the first week of January, with a gradual decrease to about $6.2K by the end of March. Downloads for this app started at 437K, peaked at 486K in early January, and ended at 352K. The app’s active users started at 4.5M, peaked at 4.7M in early January, and showed a slight decline to 4.3M by the end of the quarter.
My Talking Tom began the quarter with a weekly revenue of $4.8K, peaking at around $5.3K in mid-February, and concluded with approximately $4.6K. Downloads were initially 325K, peaked at 386K in late February, and concluded at 340K. Active users rose from 2.6M at the beginning of the quarter to a peak of 3.2M in late February, before ending at 3.0M.
Talking Tom Gold Run had a starting weekly revenue of $10K, which saw a decline to around $6.2K by the end of March. Downloads began at 524K, peaking at 474K in the first week of January, and ended at 322K. Active users for this app started at 7.3M, dropped to 5.9M by the end of January, and rose again to 5.9M by the end of March.
For more detailed insights and analysis, visit Sensor Tower.